Author: starkua

  • Devlog #2 Where We Are Now

    We’re planning to build the game in the open — sharing progress as it happens, evolving systems in public, and welcoming feedback early. To kick that off, we’ve added a new page to the site: State of the Game. It’s a snapshot of where things stand right now — feature by feature. Movement, combat, inventory,…

  • Devlog #1 Why We’re Building the Game

    Like many of you, I logged into Ultima Online and never saw games the same way again. There was something special about that era — the freedom, the danger, the persistent world that didn’t revolve around you, but responded to your actions. Some of us found that feeling again in RuneScape, others in EverQuest, or…